Fixes a crash situation where uncast spells remained in memory or savegame. It also makes saving much cleaner, minimizing things like missing NPCs and objects (the local ref bug).ĭelayed spell crash fix. Adding mods to your savegame will now cause much less issues. You can now change your load order without problems. Fixes the mod matching system, to avoid many sources of game corruption. Each feature can be independently turned off within the installer. There is a discussion thread about this patch on the Bethesda Forums called " Repairing the Cogs of Morrowind".Īll features are optional. Works only with the Morrowind Bloodmoon expansion ver. This is done with a user-friendly front-end, which applies only the patches you select to the Morrowind executable, while saving a backup of the original program. The Morrowind Code Patch (MCP) by Hrnchamd and Psyringe aims to fix bugs and problems in Morrowind which are not addressable with The Elder Scrolls Construction Set.
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